I wish Nintendo would give ocarina of time the Halo Anniversary treatment or something similar. 10/10 texture pack takes a little effort to set up though.
The only minor complaint I have is that Zelda's and I guess everyone's eyeballs look a little weird if you're directly in front of them. In the Hyrule Field screenshot I am using the default bloom settings, I fixed it in the settings so it wasn't so bright. The game looks good in HD but because it's a n64 emulator at its core it can't take advantage of the increased screen real estate which is why the prerendered environments get wonky but this is easily fixed by changing it back to the original resolution. Gaming Revived has used TopazGigaPixel in order to upscale the original textures of the. Failure to load a texture pack should not be. We also tend not to use the search feature but post our issues within the texture pack release page. Most issues reported these days stem from users not enabling their emulators to use the required amount of RAM. Playing through this cemented my wish for Nintendo to upscale the 3DS remakes for HD. Needless to say that there are also packs for Star Fox 64, Mario 64, Zelda Ocarina of Time and Turok. Zelda Ocarina of time Community Retexture Project V6 Development Topic.
It looks better on PC than the mobile reddit app. I just wanted to show what it's like at this resolution in HD. I played with this texture pack because it was very faithful to the original and I've already played OOT countless numbers of time so why not. I grew up playing it on N64 with a CRT so I have lots of respect for the original graphics. I want to clarify and say some things about my set up.